irlGirl Super Lite: Yo Shore Gots Uh Perty Mouth...
August 11, 2006
The Outsider #2: Humble Beginnings
May 1, 2006
The Flaming Sword #19: Goodwill towards men
December 18, 2006
Xbot 360 #1: This Is Waiting!
September 12, 2006
OKAMI:  Unleash your inner wolf
October 1, 2006
Reggie Fils-Aime Sneezes; Six Dead
January 18, 2007
Popcorn and Polygons #6
June 10, 2006
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banner-deck.jpgDystopia, my favorite source mod, has just announced the release of version 1. New models, weapons, armor, and maps are just but the beginning of what to explore in the long awaited and now released version.

Fileplanet is hosting the file which you can grab here.


For those unfamiliar with Dystopia, it's a cyberpunk mod for Half-Life 2. When I say 'cyberpunk' I mean a world where corporations have taken over and the 'punks' (essentially the resistance) is fighting them back via means of computers and manpower. The game features a seamless transition from the real world to cyberspace unlike any other. I highly recommend checking this out.

Posted by Mike - Feb 24 07 01:21AM Comments0 Comments

vistaimage.jpgWith the public launch of Vista steadily approaching (look at that, I said steadily!), one can only wonder if all of the fancy bells and whistles add to the operating system, or merely mask what lies within. It is with that thought process that we bring to you, the dear reader, an in-depth analysis of the operating system and the mysteries that lie within. Some of you might not survive, but for those who do, remember that the fallen gave up so that you might have a better future. And if that doesn't work for you, just consider Darwinism and you're all set.

In all seriousness, the Gamer Andy Lab will be employed to discover how Windows Vista runs on a multitude of setups. From ye olde 386s to a supercomputer with the graphics card of tomorrow, we'll have a performance rating and analysis for your specific rig.

So stay tuned and watch the updates, come Vista you just might find yourself in a sticky situation. And who knows, there might be some sort of giveaway attached as well; that's just how we roll.

Posted by Mike - Jan 24 07 12:25PM Comments0 Comments

whiteps3.jpgSo if you happen to have a PS3 laying around the house that you might consider throwing up on eBay, you’ll be sorely discouraged by the average bids already posted; $650, $700, $750 even. Michal Birecki from PS3center.net, however, saw the light. Stripping the PS3 of all exterior coverings, then sending the pieces to a body shop to be painted white, made the entire process feel like a bad episode of American Chopper. Be that as it may, once the process was completed, the finished product was a replica of the white prototype PS3 Sony has yet to release.

You can check out pictures of the entire process here, at PS3center.net. You can also check out the auction here, where the current bid as of this posting is $1525.01

Anyone up for making a red one? How about purple?

Posted by Mike - Dec 26 06 10:23AM Comments0 Comments

nspic.jpgThe guys over at Unknown Worlds Entertainment, creators of my favorite half-life modification, Natural Selection, recently announced their plans to have NS hit the Source scene. The mere thought of seeing aliens and marines battle it out in the spectacular Source engine, with the awesome physics and graphics, summons salivation.

For those unaware, Natural Selection was the first RTS/FPS combo, featuring a single marine player, known as the commander, who played the game from a top-down, RTS-esque fashion. The game featured some great level design, but the corridors and server rooms found themselves littered with alien sludge and debris, manually built into the world.

However, the developers of Natural Selection 2 are working to remove the static alien clutter, replacing it with procedurally generated sludge which spawns itself nearby alien structures. Check out the video, along with perpetual updates on the Natural Selection 2 developer blog, where the game’s features will be detailed and up for suggestions as they're implemented.


Posted by Mike - Dec 1 06 03:10PM Comments2 Comments

brawl.jpg Check out the awesome new footage of Super Smash Bros Brawl with the obvious return of all your favorite characters, plus Samus without her regular suit on. Expect the same old moves with the same old gameplay modes and perhaps a little more? I can't wait to see what the hidden character are.

Click here to watch!

Posted by Mike - Nov 26 06 02:05PM Comments3 Comments

Since it began airing Monday, the new World of Warcraft TV ad revisits a classic scene from the much beloved Office Space. Whereas in the movie Peter is playing a game of Tetris, this 32 second ad for WoW paints a much different picture. With a World of Warcraft box on top of the monitor, and WoW cds scattered about, it’s nothing short of a miracle that Peter moves, joins a party, casts spells, and attacks enemies all by using the four directional arrow keys on the keyboard.

Screw your TPS reports Lumbergh, I’m playing World of Warcraft you R-tard!



Posted by Mike - Nov 21 06 04:53PM Comments0 Comments

ZeldaWiiSword.jpg Thousands around the country lined up outside of stores like Best Buy, Circuit City, Wal-Mart, Toys 'R Us -- even Sears, all in the name of obtaining a Nintendo Wii. Not only did those people seek an alternative gaming experience using a motion-based remote, they also wanted Zelda.

For the more fanatic Zelda fans, you might find the image to the right awesome, astounding, or even orgasmic.

YouNewb reports on the glorious Twilight Princess sword and shield Wiimote and nunchuck attachments.

You know, I think I’d pick up a Carbine rifle attachment for Call of Duty 3.

Posted by Mike - Nov 21 06 04:35PM Comments1 Comments

warhammershot.jpg Ever listen to someone talk about that awesome MMORPG they’re playing? You know the one with millions of players and gold farmers, not to mention the most casual gameplay ever? Ah, World of Warcraft. Ever listen to some of these WoW players, and I mean, pay attention to them? They’ll go on about how it’s the best game ever and that every other MMORPG there is simply copied from World of Warcraft. In fact, now that I think about it, I think I do remember a ridiculously low and easy-to-achieve level cap in Everquest!

Oh wait, no, no I don’t.

Anyway, for those of you who know anything of the Warcraft lore, you’ll know Warcraft is simply a watered down version of Warhammer. With the Warhammer MMORPG in the works and making great progress, one can only ponder at how many WoW players will claim Warhammer Online copies directly from World of Warcraft.

*Sigh*

Anyway, there are new Warhammer Online screenshots here!

Posted by Mike - Nov 19 06 05:02PM Comments2 Comments

Straight from www.theregister.co.uk:

A man in Manchester, England has been convicted of using an MP3 player to hack cash machines. Maxwell Parsons, 41, spent £200,000 of other people's money after using the machine to read card details.

Parsons plugged his MP3 player into the back of free standing cash machines and was able to use it to read data about customers' cards. That data could then be used to "clone" cards and use them for bogus purchases.
Genius! Or so he would seem. Unfortunately he wasn’t that smart of a genius.
Police uncovered the scam almost by accident when they stopped Parsons for making an illegal U-turn in a car in London. They found a fake bank card in his possession and searched his home in Manchester, where they found the evidence with which to prosecute.
Think twice before you go use your iPod to make some illegal iCash.

Posted by Mike - Nov 18 06 09:25AM Comments1 Comments

Pacing back and forth from store entrance to back of the line, the Wii man aggrovates and taunts the already dissatisfied Playstation 3 campers. With such statements as "you can move me around, and shit" and "the Wii controller has rumble; what happened Sony?", morale was taking a hit.

The response? Someone yells out "PSP!... oh wait, no, PS3!", revealing most people in line really don't have a clue why they're there. Even so, the cranky Playstation 3 campers who knew why they were standing in line retaliated with a few sub-par remarks, making terrible Wii related jokes. Yes, we all understand the name of Nintendo’s newest console seems similar to a part of the male human anatomy. No, we don’t need you to make a second grade joke about it.





Posted by Mike - Nov 18 06 06:40AM Comments2 Comments

wiipicture.jpg It's PS3 launch day and you're dying to get your hands on one. Only problem is you have a life. Not to fear however, as we all know large department stores with small sections of video games don't usually have campers lining up days in advance. So you and some buddies head over to your local Sears and ask around for a PlayStation 3.

To your dismay the store only has two units, and they're already reserved. Then suddenly from out of nowhere the sales representative, not yet ready to lose a $600 customer, points you in the direction of the Nintendo Wii. The notion of enlightening the sales person of the actual release date notwithstanding, you calmly grab a Wii box, pay for it, and head straight for the Internet -- or at least, that's what this guy did on NeoGAF.

Looking for a Wii? Head to Sears!

Posted by Mike - Nov 17 06 07:01PM Comments0 Comments

gowlogo.jpgHey everyone, Mike here and ready to give you the official Gamer Andy gameplay impressions on Gears of War. This is going to be a "updated-every-hour-or-so" post, with further impressions and experiences to share.

For all you content people out there, rest assured as this post will only include multiplayer impressions; singleplayer details will be discussed in full during an hour long Illiterate Gamer Review to be recorded this Thursday.

Actual Gears of War multiplayer impressions after the jump.


Continue reading "Gears of War Gameplay Impressions"
Posted by Mike - Nov 7 06 04:30PM Comments2 Comments

TankRoll.gif Massively Multiplayer Online Games, otherwise known as MMOGs, seem to be sweeping the gaming market. The general rule here is the consumer runs out to the store, drops $50-60 on a boxed copy, then registers and proceeds to pay a perpetual monthly fee. Well the guys over at Maid Marian Entertainment think it’s about time that changed. They’re dedicated to making their games completely in webpage-based shockwave applications. You simply head to their site, choose a game, pick a username, and jump into the action.

Their latest creation, Multiplayer Tank Ball, revisits an old classic. It’s a multiplayer tank shooter that performs exceptionally well, given the fact that it’s a web-based flash game and connects to hundreds of others in a few seconds. Now let me tell you, I’ve seen come great hit detection and physics in flash and java applications, but nothing like this.

Check out their site for all of the other games, such as Sherwood Dungeon, an actual MMORPG right in your browser.

Posted by Mike - Oct 28 06 09:13AM Comments6 Comments

digitallife.jpg Digital Life, a technology expo in New York City, will be taking place this week between the 12th and 15th of October. While it may not be an E3, it does feature a large amount of gaming-related information, as well as a flurry of general technology content.

That said, Sherveen and I will be attending the event and reporting back on any interesting findings we might stumble across. Here's where your input comes into play.

Head on over to Digital Life's list of exhibitors, and if anything at all catches your attention, let us know and we'll be sure to cover it. That's right. Even if you'd like some pictures of the new Hello Kitty iPod holder, just let us know, and we'll be all over it. (Well, Sherveen will be at least.)

You can send an email to Mike@GamerAndy.com with your request to make it happen.

Coverage to come soon.

Posted by Mike - Oct 9 06 08:40AM Comments1 Comments

combatwings.jpg Every now and then a small developer will smack gamers with a poorly assembled flight simulator game in an attempt to recreate the craze that once was. If you remember back four or five years ago and recall some awesome games such as F-15, Total Air War, Ace Combat, and F-22, then you know exactly which craze I’m talking about.

CITY Interactive, creators of War in Colombia, released on FilePlanet their demo of Combat Wings, Battle of Berlin today.

At first the game seemed promising as the menu loaded in my native widescreen resolution of 1680x1050 by default; a rarity. However, my interest was quickly crushed by my first view of the actual game environment.

Sub par textures, 2-d flora, and an uninteresting environment design assaulted my senses, leaving me stripped of enthusiasm. The controls were somewhat unresponsive and flying felt more like flying a piece of cardboard then an actual plane.

It seems to me that the genre died off years ago, and every attempt to revive the gameplay to its former glory has only pushed it further and further away from the gamers of today.

What’s happened to this once popular game genre? Might we one day witness a rebirth of the flight fighter simulation craze? Tell us what you think in the comments section.

Posted by Mike - Oct 3 06 06:20PM Comments1 Comments

uplinkmain001.bmpIn a world where episodic content and sequels dominate the game industry, store shelves are plagued with titles ending in numbers, or roman numerals. As progressively more companies buy into the 'recycled game' business, few stand out; dedicated to providing excellent and innovative game play above all else. One such rebel goes by the name of Introversion. Sound familiar? They're the guys who brought us the luscious pixilated landscape that is Darwinia.

Uplink, an older game from Introversion, stands firmly against the test of time. It once made its rounds years ago as an acclaimed hacking simulator, the only one of its kind, and now stands before us yet again on Valve's Steam. For a mere $10 you'll find yourself with a game accurately shouting "Trust is a Weakness"; a lesson well learned as Uplink revolves around hacking and its repercussions. As a freelance hacker you'll be subcontracted by large corporations seeking an edge over the competition.

Now if you're a graphics hog lookin' for a sweet new ride to open up your GeForce 7950, you've come to the wrong place. I'm going to get this out now. Uplink is primarily a text based game with a simple graphics interface to make things a little easier. I believe the only colors the entire game uses are blue, black, green, white, and red

For those of you who desire a fantastic game that keeps the heart racing, there's more after the jump.


Continue reading "I Hacked the Gibson. Uplink Review."
Posted by Mike - Sep 4 06 03:36AM Comments9 Comments

Today, Friday August 25th, the Peaceaholics held a protest in front of the Take-Two Interactive building in downtown New York City.

The protest featured children standing behind police barricades shouting such phrases as "this game is bananas, b-a-n-a-n-a-s." However, no amount of text can fully explain the phenomenon of the events that took place, although this video might help.

Brace yourself.




Big thanks to OSVG from the GA Forums for the find, and to The Software Pirate for the video.

Posted by Mike - Aug 25 06 10:28PM Comments14 Comments

crysis.bmp Crytek, the acclaimed developer of Far Cry, has recently announced the multiplayer details on the company's latest project, Crysis. These luscious details paint the picture of an incredibly detailed multiplayer mode where two teams feud over alien artifacts.

Let me explain.

The game will feature four different game modes, three of which you're already familiar with, or at least should be. Tactical deathmatch, tactical team deathmatch, and tactical capture the flag are the standard ones, albeit a tad more 'tactical' then in other games. Fourth, however, is Power Struggle.

What exactly is Power Struggle? Learn what it's all about after the jump.


Continue reading "A Power Struggle in Crysis"
Posted by Mike - Aug 22 06 06:13PM Comments6 Comments

theship1.jpg If you're one of the millions who use Steam, Valve's all-in-one program that registers multiple games to a single account, then you've undoubtedly run into ads for The Ship. A few clicks in the direction of those ads will reveal a brief explanation of the game as well as a few screenshots. These screenshots depict peaceful travellers enjoying a lovely view, totally unaware of the murderous intent that lies behind them. While these screens may look nifty and all, you'll hardly ever be presented with a similar situation in the game.

Murder's the name of the game in The Ship, or rather, on the ship, in Outerlight's newest first person shooter. I use the term "shooter" loosely as although the game is entirely in first person, you'll find more than a few sprinkles of rpg hidden within. The game takes place on 1920's replica cruise ships constructed entirely by the host of the bonanza, Mr. X. You'll never meet the mysterious Mr. X, but you'll certainly be guided by his invisible hand of natural selection. Survival of the fittest I suppose, perhaps the better equipped, or really, the one who can toggle their map the quickest.

Do you like murder? How about sprinkles? Can you toggle your map with blazing precision and speed? Then continue on, fair reader!

My review of The Ship after the jump...


Continue reading "Review: The Ship"
Posted by Mike - Aug 4 06 09:31PM Comments2 Comments

Star Wars: Galaxies -- a MMORPG by Sony Online Entertainment set in a Star Wars world -- was once a thriving online galaxy where thousands met to mold their destiny. But now it's a defunct memory of what it once was. Sony's upgrades to the game, such as the New Game Enhancements (NGE), have left only a few diehard fans of the Star Wars universe to traverse the open plains of Tatooine. Every forum post vying for the reversal of these upgrades has been met with swift and fierce expulsion.

Fear not, however, as the community's prayers have been answered. That answer is SWGEmu.

SWGEmu is being developed by a handful of programmers in their spare time. They make frequent updates on the status of the build and are kind enough to answer questions on the forums, within reason.

The version of SWG in development is Publish 12.1, something to rejoice over for many SWG players. Publish 12.1 resides before the newly added NGE, as well as the largely contested Combat Upgrade (CU), which also drastically changed the game. That's right -- SWGEmu will be "Pre-CU."

The SWGEmu team recently announced that they've gone open source, meaning the entire program is now free for public download. You may be thinking something along the lines of, "Isn't this illegal?"

The development team sure doesn't think so.

Taken from the SWGEmu FAQ:

We built the server from ground up, so what exactly can they sue for? Yes it is against the SWG EULA to reverse engineer any communications between it and the server, but that is not (to my knowledge) a legal implication.
In fact, not only does SOE know about the project, they've actually offered some of the developers jobs. Sony has sent emails to numerous members of the SWGEmu team offering them a position in the SWG development section of SOE.

Needless to say, the developers have laughed off the emails and continued the progress on the project; good move guys. Visit www.swgemu.com for further information on the program and its status.

Support indy gaming!! Digg our coverage!

More after the jump...


Continue reading "Star Wars: Galaxies; The Community Strikes Back"
Posted by Mike - Jul 23 06 07:31PM Comments28 Comments
mike.jpgContact Me:
AIM: HXN Morteo
MSN: morteo[at]nyc[dot]rr[dot]com
Email: mike[at]gamerandy[dot]com

Hey everyone, I'm Michael DePasquale, but as you might have guessed, everyone mainly calls me Mike. Some of you may also know me as Morteo, a name I started to roll with when Huxley-Nexus was being created. Ah yes, Huxley-Nexus. So yeah there's this game called Huxley coming to the PC and Xbox 360 sometime next year and I thought it looked so damn cool I invited a close friend of mine to start up a fan site for it. A couple of random chat sessions later and Huxley-Nexus was born. Over a year ago now, it was the first ever fan site for the game (and I know that's not all too exciting, but hey, when there's no community and no attention to the game, something has to keep the drive.) Anyhow, a couple of months passed and HXN really started to take off, being that it was the sole source for information on the game, millions flocked over to read the juicy coverage we had (so what if some of those numbers are slightly inflated.)

After a year and a month, HXN had provided to almost a thousand registered members all of the lucious information that Webzen, the developers, were willing to give us. That pretty much equates down to being handed the key to a treasure chest, only to find out there's a freggin' IOU inside. Needless to say, Webzen wasn't all that gracious with the information they shared. A freakin' exclusive screenshot wouldn't have hurt.

Yeah, so after this year and a month period things weren't looking too good for the game, so the other co-founder and myself decided to pull the plug on our creation. It wasn't a total loss however, since I was able to make a few contacts, one of them being Gamer Andy. We really didn't share anything more than an AIM conversation here and there, but I knew deep down inside my soul that he was the one I saw in my dreams, the one that held the key to living, to life its self; to existence... or maybe that was the plot of the movie I watched the other day. Long story short he asked me to do the PC section of the site, I said yes. With that, he said he'd send out a copy of a certain game for me to review... and I still haven't seen it.

Well that was quite the tangent. Heading back to more about me. I'm a hardcore PC gamer and I have been since I first sat infront of one and enjoyed the simple pleasures of Castle Wolfenstein, Heretic, and Commander Keen. Windows 3.1 brought the whole "interface and mouse" thing, it was alright, but arguably my favorite feature was that you could minimize the desktop, and choose "Quit Windows" from the menu. Ah, if only there was a Quit Windows button today. With that, I've never really been a console gamer, urh, at all. I mean I've played all the classic NES and SNES games, along with those Genesis ones, but I was always drawn back to the glowing green screen of the PC.

I plan to someday be a programmer and game developer, hopefully working my way to game designer and eventually to my own game company, which will eventually sell out to a much bigger one, and I can sleep easy at night knowing that SOE is no where near me.

Alrighty.

All Time Favorite Game:
Deus Ex, followed by System Shock 2 pulling a close second, and Age of Empires II third. I must have played Deus Ex over a hundred times now, in every single way shape and form possible. From not killing a single person, to killing everyone, to running through as fast as possible, to exploring every inch of the game world. System Shock 2 is a close second because it generated an amazing atmosphere; you know what I'm talking about, the kind that just isn't seen in todays games. Even today, if you loaded and played Doom 3, then played System Shock 2, I guarantee SS2 will startle and captivate you a thousands times better than Doom 3. Age of Empires II lands third because from the second I had it in my hands, I said the hell with the actual game, time to make some awesome scenarios. It was the first game I had encountered that allowed the common player to go into an editor with a semi-decent interface and craft from nothing their own multiplayer scenario games. I remember spending hours in front of the editor just trying to see what crazy concepts I could come up with for people to play. Then came the Warcraft III editor, and I fell in love all over again, but that's another story.

First Gaming Memory:
Sitting in front of a blank black screen and not having a clue as to what to do. My mother told me something about how she had got this great new thing and wanted to see how I liked it. I flipped the little red switch and the huge box started to rumble. I was presented with a modest C:\> prompt and was instructed to somehow navigate to a directory... or something. [A:\], I'd always forget the backslash, and the screen would always insult me with and error about how it didn't understand me. After a while I'd installed and navigated to C:\JAZZ, where the simple entry of "jazz" instantly morphed black pixels in a fury of colors everywhere. That was when I first met Jazz Jackrabbit.

Favorite Genre:
Hmm, close call. Well we can rule out sports and simulation driving games; yuck. I do enjoy a good RTS every now and again, but I usually suck at them. The only exception to that is Warhammer 40,000: Dawn of War (and its expansions). I totally kick ass at that. But hmm, I suppose my favorite genre would be FPS. The fast paced action just gets the aggression going and the adrenaline flowing (I totally apologize for the rhyme that just occurred.) If anyone remembers back to the days of Tribes; anyone you saw with a male model instead of a female one you just laughed off as a total freggin' noob who knew nothing, and Tribes players will recognize why. But man, skiing had to have been the greatest creation in an FPS ever. I also played UT2k4 quite a bit and landed 12th in the world in Unreal Tournament 2004 Assault mode. Funny thing is as soon as I got there, the stats for the game froze for about two months, so there I was at number twelve riding easy street since the stats were frozen.

Pet Peeve:
Morons; or at least those who won't listen to reason. More importantly, those, who when faced with real facts and evidence, consciously choose to stay ignorant, or ignore all of the truth that lies in front of them simply because they don't want to deal with that fact that what's presented is real. Yay comma splices!

Reason for Writing for GamerAndy.com:
I've always really loved to write (when it's a topic that interests me, damn you accursed school and your fiendish ways!) and when Andy asked me if I'd be willing to be the PC guy over at Gamer Andy, I excitedly accepted. I also really liked the scene here; the whole "by gamers for gamers" theme really struck me as a place I knew I could go to and read something that as a gamer I understood and agreed with. Keeping with that motif, I wanted to come over and give my opinions and reviews on everything PC.

So that's me, I'm the PC dude. I very recently purchased an Xbox 360 and have been playing Chromehounds online with the Gamer Andy squad nonstop -- the game is amazing... and this is coming from someone who owns Steel Battalion.



psw.jpg
PSW is coming.
Posted by Mike - Jul 27 00 12:15AM Comments0 Comments
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We're going to take an in-depth look into Vista and see what it's really all about. With performance ratings and comments on functionality, you'll be sure to find information that just might sway your decision, either for or against!
Hey guys ;)Man, it's been like 18 months since I closed the doors on GamerAndy.com....  Sure, there have been a few posts about where we happened to be at the time, but yeah....   And the show (GamerAndy Live!) did keep...