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in·teg·ri·ty

n.

1. Steadfast adherence to a strict moral or ethical code.

2. The state of being unimpaired; soundness.

3. The quality or condition of being whole or undivided; completeness.

For anyone that puts the word “journalist” anywhere near their job description, this is a very important word. It’s easily defined, yet not so easily acted upon. Time and time again a journalist has to present news, whether it affects them on a personal level or not, as unbiased as possible. Lately, it’s been getting harder to find a journalist with this particular distinction.

In the gaming world it’s almost as bad. There were many cries of foul pointed at G4 during E3 2005, when all their talk was over a bunch of CGI videos that Sony put together, rather than Microsoft showing off actual games. Whether that particular accusation was deserved or not is another editorial, but for some, including many Sony fans, this was proof positive that G4 was bought, paid for, and no longer a trusted gaming source.

Is it coincidental that G4’s gaming content started to trickle away after that? Who knows, and considering its G4, who cares.

I consider myself a gaming journalist, even though I don’t have the wicked cool lamented press pass. Because of this, I consider everything I write before I write it, and stand behind every word save for the spelling errors. Integrity is something earned, it’s not a gift you have from birth.

Let me digress a second and tell you a little story, sort of a companion piece to my other article about journalism where a friends death changed my whole outlook on it.

During my first journalism class, we were broken up into three groups, said groups were to develop a news cast that would be recorded on video and played back to the class for review. The teacher made it clear that she was looking for a professional presentation, and for it to be entertaining. There were five people in my group, and each one was asked to come up with one story. I decided to do a movie review of “Friday the 13th: Part VI: Jason Lives” (which really needs no further review here.) One other member of the group (I’ll call him Eric), wanted to do an “interview” with a terrorist whose name escapes me now.

The idea was funny, so we figured “what the hey?” We turned in our ideas and had them approved by the teacher pretty quickly. We started working on our stories and when someone was done, we filmed their segment. We even came up with a commercial for a muscle juice concoction, just to add to the fun.

We saved taping the terrorist story for last, since we had the hardest time coming up with a script we all liked. Eric was playing the terrorist, I was the interpreter, and some other guy was doing the interview. As we started to setup, the teacher pulled us aside and told us that we couldn’t do the story, since it wasn’t real news.  

We were upset, because we had told her about it from the beginning, and hated that she was pulling this last minute. Not to mention, we had already filmed the anchor spots that had talked about the upcoming interview, and we would have to either re-film them, or come up with something to explain its absence.

The teacher said we had an additional week to fill in the last story, and that she was sorry. Eric and I shrugged it off and he decided to go check on something sports related instead. On Monday we sat down to watch the first news program from another group. Everything was going ok, until they started a news segment where a student had taken the entire student council hostage in the student faculty room.

Eric and I were not friends, heck I could barely stand the kid, but he was funny and had his moments in the brain department. We never hung together outside of school, and didn’t even spin in the same social circle. But somehow we both managed to look each other square in the eyes at that moment, when we realized we got screwed.

This was pre-9/11 boys and girls, the terrorist sensitivity level in America was somewhere below the concern that dogs were secretly planning to take over the world. There was no reason for our story to be pulled.

We confronted the teacher, this particular group that was given carte blanche, just so happened to be the teacher’s darlings throughout the school, but the teacher denied this to be the reason. After much haranguing with her she blurted out: “Because I said no!”

Editorial decision I guess.

Jump to today, where one hears Dan Hsu complaining about lack of integrity in the gaming journalism arena. Think about it for a minute: how many preview stories have gotten you excited about a game, only to have the same magazine later trounce it in review? Whenever I see that I can’t help but wonder about that magazine’s integrity. How am I supposed to trust them as a valued news source? 

It reminds me of the Journalism class and our editor’s decision to cut a story that was just as valid for some other group, but not ours. I wonder how many honest journalists have been stymied by editors who have advertising deals with developers or hardware vendors, and they can’t afford to mess with the bottom line. Do some companies get preferential treatment because of it? Do some reviews or previews get edited to the point of glowing when the original intent was to bash? It’s hard to say for sure, but it’s always something I ask myself when I read a gaming site or magazine.

But mostly, I ask myself, as a “gaming journalist” how do I show that I am nothing like that?

The answer is, of course simple: By putting my money where my mouth is, by not backing down when I feel certain that a story is correct, and by not burying the mistakes I made and hope everyone forgets.

Which brings me to the point of my latest diatribe.  

Back in early October of 2005, I received an e-mail that suggested Grand Theft Auto was going to be exclusive to the PS3 for a period of time before the Xbox 360 would get it. I researched all over the web, attempted to contact Sony and Rockstar about it, and finally, on October 23rd I wrote this article that declared:

Next Generation Grand Theft Auto to be PS3 exclusive for 8 months!

Read the article and you’ll see how I came to that conclusion, but the important part of the article was this line I added:

Now then, unlike other sites, I'm willing to put my money where my mouth is. If this does not come to pass after Xbox 360 has been out for two weeks, I will sing any song that YOU the loyal listeners/readers choose. This song will be performed on a podcast done after the two week timeframe.

I will also sing the song as Eric Cartman of South Park.

I figured that would at least put a level of integrity into it, because frankly, doing a Cartman impression HURTS, singing would be worse. It would be a reminder of my failure, and something entertaining as payback for my mistake.

Then on November 9th, I received a phone call from one of the companies I tried to contact, they pointed me to an article that was done by the New York Times regarding how Rockstar was there for the launch of the PS2, and was doing the same now with the PSP. The source basically told me that history does repeat itself. It was as close to a confirmation as they were willing to give me. Hence this article:

Begun this Console War has.. GTA IS CONFIRMED EXCLUSIVE.

Again, the source was solid, and I felt 100% confident that he wasn’t feeding me misinformation, so I ran the story, took a lot of flack, but I was confident it would come to pass. After all, there were a TON of rumors going around that there was going to be announcements from Sony in an attempt to spoil the upcoming Xbox 360 release.

But no announcements came.

Undaunted, and still confident in my source, I countered my original offer, saying that we should wait till after GDC, since there were Xbox 360 shortages, maybe Sony was just waiting for the right moment to reveal everything.

It’s now May 6th, 2006, and there’s still no word from neither Rocktar nor Sony regarding my articles. I’m sure most of you have forgetting about them, but I didn’t. I’ve spoken with my source several times since, but I do not bring up the subject. For that matter, neither does my source. E3 is right around the corner, and frankly, it’s my last chance at some semblance of journalist integrity.

I’m human, I can be wrong, maybe I misinterpreted what my source was trying to tell me, or maybe I heard incorrectly. It’s hard to say at this point. Be that as it may, I have a promise to keep, so here it goes.

If, by the end of E3, nothing is announced that confirms either of these stories, I will immediately post a retraction on the front page of this site, and offer my apologies. Once that retraction is posted, I will take song suggestions from the comments. The song with the most votes will be sung in Eric Cartman’s voice during the next podcast.

I don’t expect you to trust me, because all I am to most of you are some words on a website, but I do want to maintain a level of integrity with the people that visit Gamer Andy. I could have easily just never mentioned the articles again and moved on to bigger and better things.

But I don’t roll that way, and I really wish other gaming journalists didn’t.

I’d rather stand up and point out my mistakes, than pretend it didn’t happen, and if you take anything from this gesture, I hope that its:

“He stands by his word.”

Because that’s what integrity is.

Posted by Hawkes - May 6 06 12:01AM Comments8 Comments
Comments

Gaming journalists, hell, all journalists ought to be this straightforward.

Harry Callahan May 6, 2006 07:03 AM

Bravo Hawkes. But you were right, I had completely forgotten about that story. You've just earned an integrity cookie

AudioHawk May 6, 2006 09:28 AM

Yeah, what Harry said.


Kalroy

Kalroy May 6, 2006 02:57 PM

The fact that you would lay your a$$ on the line like this shows that you have integrity. I never doubted it for a minute. You are always willing to say "Hey, I messed up." Mad respect for you.

SharonO May 6, 2006 04:53 PM

Hawkes' stance on journalistic integretiy is admirable and praiseworthy. That said, I think it's important to realize that, from what I understand, he doesn't make his living, or really any money at all, writing for this site. I think it's a lot easier to hold controversial opinions or Stand Up To The Man or put your money where your mouth is when the stakes are a bit lower. That's not to say that professional journalists are any less obligated to integrous (integral?) than independant ones. Indeed, their relatively high-profile positions should demand perhaps an even higher level of honesty and morality. Still, it's a lot easier to say "look at me, everyone! My word is my bond - for real!" when saying that doesn't mean you might be looking for a new job. Also, in case anyone cares, I'm on the last boss in Ninja Gaiden. True Dragon Sword FTW!

Lewis May 6, 2006 04:54 PM

It's true, I make no money from Gamer Andy, neither does anyone here. I'm not trying to say that I am better than anyone, just that I strive to be someone of integrity.

Let's examine what you said for a moment: I have nothing to lose because the stakes are lower. Now what would you think about your little independent website if they reported something incorrect and just swept it under the carpet? And frankly, what do I have to gain by admiting it?

Either way, my paycheck is the same. I'm trying to make an impression on those that already have, and those that do not have integrity. That's all.

Hawkes May 7, 2006 03:00 AM

An un-compensated oppinion is an honest oppinion. Or at least much closer to an honest oppinion taking fanboys and those who hate everything into account I guess.

I think if someone is paid to do something and they have to sit at down and do it on a deadline it would make anything less ejoyable to the point of not caring what you write. I think that's where the purchased oppinions come from for the most part, people who said "Hey, I like games, I should apply at such-and-such place to see if I can get a job reviewing games."

It's good to know you have integrity, Hawkes. Hopefully you're right and you can shove it in all the doubters faces. :D

Lewis, good job, and good luck! I just got past the blimp boss before I had to return the game. I think I'm going to end up buying it. Pissed me off losing so much but I sure keep on coming back to it.

Robotkio May 7, 2006 03:04 AM

I'm looking forward to this song of yours! Hehe!

Scooped!

Tehkan May 9, 2006 12:35 PM
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