As if irlGirls can get even shorter and lighter.
Since I probably won't have time to give you a full irlGirl again this week (hey, irlGirl also has an irlJob... duh!), I'm once again going "lite."
Next week: irlGirl Ultra-Lites, 100s and special Turkish blend.
But seriously, this came up between my husband and me last week over breakfast at our favorite Sunday morning diner. He cruises the newspaper ads while I read the rest of the paper.
He looked up from his beloved Best Buy circular and noted that next-gen games cost around $60.
"Yeah?" I said, "and the internet is a series of tubes..."
"No, seriously," he replied. "Think about it. When the PS2 came out, games were $30 to $40... maybe $45. Now they're $60, and when the PS3 debuts figure those will be around $75 to $85 each. Games are actually getting MORE expensive."
"Depressing, m'love, but it makes sense," I said. "They take more money to make now. Just a depressing fact of life."
And then he made a very interesting observation. One I cannot argue with, and one that makes me want game prices to go sky-high. I'm talking $100 to $200 each. I want them to be so expensive they hurt your teeth. I want them so expensive your grandkids won't be able to afford college.
Why?
I'll tell you after the jump....
So, you ask, why do I want games to be mind-numbingly, eye-poppingly, jaw-droppingly expensive?
Why do I want you, gentle gamer, to have to decide between buying food, paying your phone bill, and buying the lastest title?
Because I'm selfish, that's why. And the cost of games skyrocketing out of control can only help me. Oh, it sucks for you. But it's very, very good for me.
Here's the hubby's observation that made me realize this fact:
Back in the PS2 days, I could go to Gamestop or any retail game outlet and find any number of new releases for about the price of a large pizza, a salad and a pitcher of beer. Because they were relatively inexpensive, it was easy to randomly pick up a case, read the back, see the pretty graphics and story, and buy it on a whim.
For many of us, games at that price were impulse buys. Most of us didn't thoroughly research each and every title we bought. We knew some were good, and we bought those. Others stunk, and we avoided those. But the vast majority were somewhere in the middle, and those were wobblers. We might just pick one up and play it, if only to see if it just might be fun.
If we chose wrong, we were disappointed, but we didn't feel completely ripped off. We played a bad game for a while then turned around and sold it back to the store, and we recovered, maybe, 10 percent of our purchase price, if we were lucky. We weren't happy, but it wasn't financially devastating.
Now that games are $60, we are a lot more choosey. Most new titles are researched by consumers a whole lot more, and I don't know about you, but I'm much less likely to take a chance on a game I've heard nothing about when the price of a mistake is less like the cost of a pizza night and more like a night on the town.
Even so, we may occasionally take a chance if the price is closer to $40 or if it's a sequel to a game we've liked before.
Oh, we still occasionally take a spin at the dice table of gaming and indulge in an impulse buy without research. Sometimes we make our number, and sometimes we crap out. When we lose, we just chastize ourselves a little more than we would had the game been cheaper. Still, we're out money -- we're mad at ourselves for being a jackass for making the mistake, but we're not talking about a budget-busting loss.
As games have gotten more expensive, something else directly related has happened: The emergence of the gaming blog. Especially independent gaming blogs -- like, oh, I don't know... Gamer Andy, perhaps -- who aren't part of a corporate conglomerate and, therefore, aren't serviced sexually by publishers in order to sway opinions.
The increased research of new games has resulted in more of you going to sites like ours to check out whether you're making a mistake with your $60. And that means we get "paid" more.
And by "paid," I mean the special currency that keeps us writing and researching and podcasting. Nobody pays us for our opinions but you, the reader. And our payment is your attention.
We work cheap.
Now consider: Games go to $70, $80, $90 or -- my knees buckle a bit at even considering this -- $100 per title. Nobody but those of us with stupid amounts of disposable income is going to even think about buying any game on impulse.
Only the legendary "buttdart" can afford to make that kind of mistake.
As with any big-ticket buys, we will not take chances. This won't be a candy-while-standing-in-the-checkout-line kind of purchase. When you're talking a significant portion of your disposable recreation income, you'll research each title the way you research buying a new car.
And thus -- for purely selfish reasons -- I secretly hope games get more expensive, because sites like GamerAndy are going to explode with new viewers. More of you will wait until you download our and others' podcasts and read our and others' reviews before purchasing a new game.
You will not run out and buy a game on a whim. More of you will read the Widget, and AllGames and, yes, GamerAndy.
And -- per our established payment terms of wanting only your attention -- we will be, as it were, "paid more." Gamer sites will wield unfathomable power to make or break titles. And the "bad" sites -- the ones that are too attached to the gaming industry -- will soon make asses of themselves. You, as a consumer, will learn very quickly whose opinions you can trust and whose you can't.
And, let's face it, you can trust the independent guy.
So I'm offically offering up my deep, heartfelt appreciation to Sony, Sega, Nitendo, Take Two, EA, Microsoft, Bethesda and every other link in the gaming industry chain. They keep pumping up prices, and we indy gaming writers keep getting more power, more eyes, and more of a chance to actually make some real money -- all because of their greed.
Keep it up guys! You're doing a fine job.
I imagine there is some billowing wellspring of darkness under your house from which you draw your evil logic. It is this ... this reverse-abyss that your dark powers seem to siphon from, like some bubbling cauldron of liquid malice.
Wielding this power, like a blade of wit and shadow, lacerating victims with its sharp reason, inflicting wound upon wound and somehow having the bloodied or bludgeoned fools thank you for it.
Seriously, think about the Neo Geo. How well did THAT work? We want a competetive pricing market to drive up the QUALITY of items, but the fact is that nobody will resort to higher quality unless all parties are bound to the same minimum pricing scheme.
So long as Nintendo operates as the budget console in the upcoming race, any and all consumers who prioritize pricing will put Nintendo first.
Sony MIGHT push for quality at first, but I think they'll be forced to reconsider their approach if Nintendo takes the bold lead we are expecting.
Interesting, but I totally disagree.. With the wealth of information that's available it is not hard to figure out whether a game is worth a purchase or not. If one is not smart enough to do the research and only depends on one or two reviews to make their decision, that's just stupid.. I can't remember the last time I've bought a game w/o knowing it was going to be right up my alley (it also helps to rent first). I don't need a downfall of ign or gamespot to tell me so. There's already tons of good info out there.
p.s. did this come out right?
"Nobody but those of us with stupid amounts of disposable income are going to even think about buying any game on impulse."
--if so, way to "scoreboard" your readers
Hagfish,
Yes, that is what I intended to write, but thank you for helping me see an agreement error I missed on first edit.
:)
But I do have to ask, what do you mean by "scoreboard" my readers? I'm not sure I get the gist.
foh yu ah gots tu werds
Game
Fly
Woot Woot!
Kalroy
Very much true, Edie. But it's also true that quite a few people are stupid and have little financial reasoning and responsibility. There are people who, no matter what, are garaunteed to buy a game based off of a popular name or a cool sounding name. I have a friend who's as dumb as a damn rock that way.
Anyways, I don't think that the price to make a game is the only reason why the price is high. I also think it is because the game makers know there are people stupid enough to pay for it. Thank god that I'm sure as hell not one of them.
Remember when you were a little kid playing baseball, etc.. and someone on the losing team would hit a homerun and be down by 15-1.. The winning team would say "SCOREBOARD!!".. Perhaps you weren't trying to, but the "those of us with stupid amounts of disposable income" comment kinda came across as very cocky/elite and thus "scoreboarding" less fortunate readers.. I'm not offended myself, and have "mad crazy disposable income", but you never know who's reading.. Then again, didn't you piss some people off before? :p
You know, when a lot of the old SNES RPGs came out they started around $60 - $75 -- notably games like Earthbound, Final Fantasy II and III and the Secret of Mana (at least they were at the Toys R Us I had to shop at) -- and while they were really really expensive, it's not like these prices are absolutely unheard of. Another obvious exmample being the uber-expensive Neo Geo... and there's a few more. I think the CD-I was pretty expensive, no?
All I'm saying is that these prices aren't exactly new, it's more of a resurgence and I'm really not surprised to see it. Whether or not the market actually flies when you attempt to institute pricing like that on a large scale basis remains to be seen.
Hag,
I think you're misreading the meaning of "us." Mostly it's a difference between whether you use or don't use a comma after "us."
"Those of us who have disposable income," means "those of us PEOPLE who have disposable income." Meaning that us is people and those who have disposable income are a smaller subset of "us."
Those of us, who have disposable income," (with the comma) would mean that "us" is people who have disposable income and, I agree, would be freakin' elitist.
Believe me, when I say "us," I didn't say that *I* have the kind of disposable income to spend $100 on an untested game. Oh hell no! I'm rich like that. Wish I was.
I think the main thing (other than greed) contributing to increased prices for PS3 games is the format. Many games for the 360 came out or are coming out for $40 (Table Tennis, Test Drive Unlimited, etc.). When the N64 was released, games cost up to $60 compared to $40-50 on the PSX because N64 games were on cartidges compared to CD's. Furthermore, as games start to become digitally distributed, the price of games on physical media will have to drop in order to sell (current gen console's aren't ready for this yet but it's already happening on the PC). Finally, if games
I hear ya Edie, and didn't mean to start a war or anything.. Just a misunderstanding. I still do believe though that there's enough good info out there to make an informed decision, and I don't want to pay 100 bucks for a game that I can research and buy for 50-60.. This is a guy who has bought one game for the 360 -- Oblivion. 1 million reviewers can't be wrong (metacritic avg of 94)! I knew that this game would keep me busy for a long time and would be worth the cash.. I've rented several games, beat em, got my gamer points and moved on. There's always gonna be shitty games, 50 dollars or 100 dollars, and that is because there's always enough uninformed morons with cash in hand that keep buyin em. But don't punish the enlightened ones..
Hagfish, leave Edie alone and stop trying to start an argument with her. She's right anyway. Only people that are wealthy are going to buy games on impulse because they can afford the loses. You read it wrong and tried to start an argument. Next time, freaking read over what one of the columnist said before you try to attack them. Though Edie, I have to disagree with you. I already research a game like buying a car because I can barley afford games when they're $60. I mean, if they were $70, $80, $100 or higher, I'd have to drop gaming, because I couldn't keep up with those prices. I can't even right now. I can only afford to buy one game about every three months. The other few I have to rent.
Hah, yeah, if games became upwards of $100 I don't think I would be doing much gaming. At that point I wouldn't really care what games were out since I couldn't play them anyway ergo I would probably drop by the site significantly less.
Though it makes me think. If *you* cant afford to make riskey decisions on games then how will you decide what games to buy and review so that we can make informed decisions? I think that would be left up to the people who get paid for what they do and have a bit more of a reputation. I mean with reputation comes free stuff. Then again you guys have got free stuff so I may just be way off base.
Generally, news sites and reviewers get promo copies of games if they make an effort to contact publishers.
Um... c.... I'd like to know who you know.
Because that's not always the case.
Trust me on that one.
A fair amount of people since I've been in the business of reviewing before -- if you can manage to establish yourself as a credible news source you can request stuff like that from publishers. That's how you start making contacts and friends.
Trust me on that one. Besides, who claimed it was ALWAYS the case? Oh, right, no one.
Wow Edie. Your points seem right but your statement of making games $100 dollars a pop is unreasonable. No matter what explanation you bring up ,there can be no justification of that price. For example Sharon; in her article she wrote before she stated that while she can barely afford it she loves to game with her family. Now if someone were in her situation which are millions of people in the U.S. So even if they research how good a $100 game, thing is they still cant afford it.
So I say this why not keep prices the same and just educate cusumers more.
Okay.
Apparently many of you missing the point of this piece.
Might I suggest you read Johnathan Swift's "A Modest Proposal."
http://art-bin.com/art/omodest.html
You don't have to read it all... just maybe the first third. You will get the picture.
I'm surprised that Edie hasn't called you all a bunch of butt darts by now.
What!? It was satire!? How dare you attempt to make a fool of us! ;P
I have to agree with you. Although, I have always looked at gaming sites and looked at different games for info, but it was more entertainment than anything. Now when I look at gaming sites, it's more like trying to get purchasing advice. And like you said big gaming media is as crooked as a broke dick. G4TV, 1up, EGM or well Ziff Davis are my favorite examples of crooks, most people don't know this but Sony owns stock in all of those. And I hate to say, but with the console wars already in full swing, I don't want bullshit. I'll put my trust in the "indy" gaming media, and I'll spread the word also.